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经验高的当队长
FS:Wei Wei(26026)
个别训练只能1个人?
看来5楼不够。。。em18
请问有没有关于综合训练效果的介绍 比如什么位置的球员什么技能能得到多少百分比的训练效果
FS
名称 Bi FuKuan (42318)         
球队 YAC

FA
球队:StarSky
联赛:CSL
手册里面没说,这个让主教去问GM吧

Player market
球员市场


Each player can be sent to the market. By doing so you have to pay 1% of his FA price (shown in player's detail) as a fee. The minimum market price is ¥40.000 and the maximum price is the FA one. A player stays on the market for 4 days and then he can be sold for 10x FA price at maximum but the selling manager always gets 2x FA price at maximum. There are no restrictions for a player on the market to play for his team. If there is a match in the time the player is supposed to be sold then the purchase takes place after the match. The bidding team loses its money immediately and can not manipulate with the money for the whole time of holding the best bid (if someone offers a higher bid then, of course, the money goes back). The team, offering the player, gets its money after the purchase is finished.
每个球员都可以挂牌,你只需支付1%的系统估价(在球员后面显示的那个金额)作为挂牌费即可。最低挂牌价为4w RMB 最高为系统给出金额。挂牌时间为4天最终成交金额可高达10倍于系统估价,但卖方俱乐部经理最多只能获得2倍于系统估价的金额。市场上的球员在上场比赛时没有任何限制。如果截止时间在比赛时,那么赛后才进行转会。出价的俱乐部立即会从账面上扣除你所出价的金额,当然别人比你出价高时,你的钱会回到你的帐面上。而出售球员的俱乐部只能在转会完成时才能收到转会费。
If a team sells a once purchased player it loses 15% team morale. This penalty is nevertheless reduced by 1% each week of the player's presence in the team so after 10 weeks there is only 5% morale penalty. This is not applied on players from the youth team or on players who have been with the team from the beginning. You can sell a purchased player after 7 days. When selling a purchased player the possible profit depends on the length of his stay in your team. The basic profit is 55% and for each week in the club (counted from the week the player could first be sold) this profit increases by 3%. So if you purchase a player and you sell him just after a week for ¥400.000 then you get 55% from his price (¥220.000). After 10 weeks you get 55%+(10-1)*3=82% from his price. We count only with 9 weeks because the first week he could not have been sold and therefore this week is not included in the final price. There is a possible profit in percents shown at each player. This profit always depends on the time you send him to the market and includes bonus from your Marketing facility. The maximum profit is 90% and each level of Marketing increases this amount by 1%.
如果出售一个买进的球员那么将损失15%的士气,这个惩罚会随着球员在队中的时间而减弱,每周减少1%,即10周后只有5%的损失。这个惩罚不包括开档球员和自己青训提拔上来的球员。7天后你才能出售买进的球员。收益也取决于他在队伍的时间。基本收益为55% 每周加3%(从球员可以被出售开始计算)如果你购买了一个球员并在一周后以40w RMB 售出,那么你将获得 55% * 40w = 22w RMB。十周后 你将获得 55% + (10-1) * 3% = 82% * 40W = 32.8w RMB。收益百分比会在球员页面显示。收益总是根据他在队时间 并计算上 你市场部门的额外收益。最高收益为90%,每一级市场部门 加1%

New season
新赛季
Each season lasts 16 weeks and is immediately followed by a new one. So there is a last league round on Sunday and on Monday a new season begins. There are following events between two seasons.
每个赛季有16周时间,并且赛季结束马上开始新赛季。因此周日是最后一轮,而周一已经是新赛季了。下面的事件发生于赛季之间
Teams 球队
•        The first team advances to a better league and four worst teams are relegated to a worse league. Of course there is nowhere to advance from the first league as well as there is nowhere to be relegated from the worst league.
•        头名晋级,而最后4名降级,当然顶级联赛无升级,最低级联赛没降级
•        Team morale is set to 60% and confidence to Balanced.
•        队伍士气设为60%,自信设为平衡
•        The best team result is erased, it is always from current season.
•        最佳球队战绩被消除,因为他总是指当前赛季而言的。
Players 球员
•        All players get one year older.
•        所有球员 长大一岁
•        Form is set to average levels.
•        状态设为平均水平
•        Players' condition is set to 100%.
•        球员体能 变为100%
•        The best player result is erased, it is always from current season.
•        最佳球员表现被清除,因为他总是指当前赛季而言
•        New wages are calculated.
•        工资会被更新
•        Players over 40(including) retire.
•        年过40的球员退役
•        Players old enough are dismissed from their junior national teams.
•        超龄球员从国家青年队中退出
•        Cards are canceled. Injuries prevails to the next season.
•        红黄牌取消,伤病继续。
Financial bonuses 奖金
Bonus for league position at the end of a season
联赛最终排名奖金
1. league  顶级联赛
•        1. place - ¥2.000.000
•        2. place - ¥1.600.000
•        3. place - ¥1.200.000
•        4. place - ¥800.000
•        5. place - ¥400.000
2. league  二级联赛
•        1. place - ¥1.600.000
•        2. place - ¥1.280.000
•        3. place - ¥960.000
•        4. place - ¥640.000
•        5. place - ¥320.000
3. league  三级联赛
•        1. place - ¥1.200.000
•        2. place - ¥960.000
•        3. place - ¥720.000
•        4. place - ¥480.000
•        5. place - ¥240.000
4. league  四级联赛
•        1. place - ¥800.000
•        2. place - ¥640.000
•        3. place - ¥480.000
•        4. place - ¥320.000
•        5. place - ¥160.000
5. and lower leagues 5级及以下 联赛
•        1. place - ¥400.000
•        2. place - ¥320.000
•        3. place - ¥240.000
•        4. place - ¥160.000
•        5. place - ¥80.000

Sponsor bonus in the beginning of a season
赛季开始的赞助
•        1. league - 2x money from sponsors
•        顶级 赞助金额 * 2
•        2. league - 1.8x money from sponsors
•        2级 赞助金额 * 1.8
•        3. league - 1.6x money from sponsors
•        3级 赞助金额 * 1.6
•        4. league - 1.4x money from sponsors
•        4级 赞助金额 * 1.4
•        5. league - 1.2x money from sponsors
•        5级 赞助金额 * 1.2
•        6. and lower leagues - 1x money from sponsors
•        6级及更低 赞助金额 * 1
The league cup is planned, all league rounds are drawn etc.
杯赛和联赛完成抽签

[ 本帖最后由 blu3leaf 于 2008-3-8 14:48 编辑 ]

Friendly league
友谊联赛


Friendly leagues are there to entertain managers even more and to allow them to create their own league, where they can play against their friends or acquaintances. Anyone can play a friendly league, but there are some rules.
友谊联赛让经理们创建他们自己的联赛,因此他们可以和自己的朋友进行游戏,任何人都可以参加友谊联赛,但是规则如下。
•        A friendly league can be created only by a Supporter.
•        只能由支持者创建
•        In each friendly league there must be absolute majority of Supporters.
•        每个友谊联赛必须是支持者占绝大多数
•        Friendly leagues are played on Friday. The kickoff time is set by the founding manager.
•        每周五比赛,时间由创始人决定
•        Each league can have an entry fee set by the founding manager. This fee can be 0- 100 w RMB,参赛球队系统会自动扣除费用,可以负债。联赛结束后头名获得50%的总额,第二获得30% ,第三获得20%
•        Players do not get fatigued in a friendly league, they can not be injured after a match and they get no experience or cards. They can play a match even if they have cards or are fatigued. They are always 100% ready. But of course, they can not be injured before a match.
•        球员不会疲劳,受伤,得牌,也不会获得经验。疲劳和联赛的得牌记录也不会影响友谊联赛的出场。他们总是100%准备好了,当然受伤球员是不能参赛的。
•        The team morale is always 80%.
•        士气总是80%
•        The team and players performance is not calculated in their statistics.
•        球队和队员的表现不纳入统计
•        Matches have no influence on training.
•        比赛不会影响训练
•        There is no admission money.
•        没有出场费
•        A friendly league can be played independently on a season, one part of it in one season and one part in another.
•        友谊联赛可以跨赛季进行,这个赛季进行一部分,下个赛季再进行一部分

Week in The Football Arena
FA的一周
Everyday 每天
•        Statistics update  统计更新
•        Player recoveries  球员伤愈
•        Condition replenishing  体能恢复
•        Stadium and facilities building  场馆和设施更新
MONDAY 周一
•        Financial update (wages, sponsors) 经济结算 (工资和赞助费)
•        Player statistics update  球员统计更新
TUESDAY 周二
•        International matches  国际比赛
•        Automatical planning of friendly matches  自动计划友谊赛
•        Fanclub update 球迷俱乐部更新
•        Lowering old buildings levels 老旧建筑降级
WEDNESDAY 周三
•        Friendly/League matches 友谊赛/联赛
THURSDAY 周四
•        League cup matches  杯赛
•        Player statistics update  球员统计更新
FRIDAY 周五
•        Evaluating trainings and changing forms  训练更新和状态更新
•        Fanclub update 球迷俱乐部更新
•        Player statistics update  球员统计更新
•        Friendly leagues 友谊联赛
SATURDAY 周六
•        Youth team activation  青训激活
SUNDAY 周日
•        League matches 联赛

[ 本帖最后由 blu3leaf 于 2008-3-8 14:52 编辑 ]
备用楼em12
在这么深的地方占楼啊....
FS
名称 Bi FuKuan (42318)         
球队 YAC

FA
球队:StarSky
联赛:CSL
哎~~没办法,前面都让人占了em16
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